marcin205        
Number of posts : 986
Age : 40
Reputation : 38
Registration date : 2008-11-11
| Subject: Gps Hud Renguard Compatible Wed Apr 22, 2009 11:06 am | |
| - Quote :
- ===========================
Renegade HUD
By andr3w282
===========================
A collection of HUD features which were released compiled into one
===========================
Features:
===========================
This HUD release is compatible with renguard.
This HUD is resolution independent
This HUD displays the current map instead of the radar, displays health, shield and ammo bars. Mine count for clients team is also displayed
Faded notifcations are displayed when ammo or health has changed
THIS RELEASE REQUIRES scriptS 3.4.4 AND THE MODIFIED SHADERS.DLL FILE
BOTH FILES ARE INCLUDED IN THE RELEASE
===========================
Installation:
===========================
TWO versions of HUD.ini are available in this release.
The original HUD configuration released by DeathLink6.0
A modified version of the HUD by andr3w282
!!IMPORTANT!!
YOU MUST RENAME hud_andr3w282.ini OR hud_deathlink6.ini TO hud.ini
ONLY ONE OF THESE FILES MAY EXIST IN YOUR DATA FOLDER NAMED AS HUD.INI
Shaders.dll is NECESARY to be copied. The other files are there incase some people have not yet updated to scripts 3.4.x Place all other files (dda,tga,ini) into your data/ folder
===========================
Credits
===========================
The HUD includes map images which were released by Canadacdn on renegadeforums.com
The HUD includes fixes, textures, and colors which were released by DeathLink6.0 on renegadeforums.com
The HUD includes faded health and ammo notifications which were released by Saberhawk on renegadeforums.com
I give full credit to the above people for their work
===========================
What I actually did
===========================
The HUD includes changes by me to how loading of map settings are done. Map settings are now found and loaded from within hud.ini with sections of [mapname]
This removes the need for individual .ini files and allows it to be compatible with renguard. The method of .ini files are still compatible with this HUD.
If the section for [mapname] is not found, shaders.dll will attempt to load .ini If .ini is not found, the default texture for the map is found in hud.ini as << ScrollingMapTexture= >> Creator:andr3w282,cAmpa,DeathLink6.0 Mods:(Health Blink,etc) Saberhawk ===Download=== MapOverview Pack: https://renegadeskins.forumieren.de/other-stuff-f4/mapoverview-t78.htm |
|
dannytjuh        
Number of posts : 4
Age : 2008
Reputation : -4
Registration date : 2009-04-23
| Subject: Re: Gps Hud Renguard Compatible Thu Apr 23, 2009 3:43 am | |
| dont work |
|
Harrier Jumpjet        
Number of posts : 552
Age : 35
Reputation : 16
Registration date : 2009-02-18
| Subject: Re: Gps Hud Renguard Compatible Thu Apr 23, 2009 4:27 am | |
| shame it doesnt work with resolution of 800x600 |
|
AssimilatedCrysis-(BDoD)        
Number of posts : 1613
Age : 35
Reputation : 99
Registration date : 2008-11-11
| Subject: Re: Gps Hud Renguard Compatible Thu Apr 23, 2009 7:41 am | |
| Important: Move the Shaders.dll in the Renegade folder NOT in the Data and the other files move to your Data. And you NEED scripts 3.4.4 for gps huds. |
|
AssimilatedCrysis-(BDoD)        
Number of posts : 1613
Age : 35
Reputation : 99
Registration date : 2008-11-11
| Subject: Re: Gps Hud Renguard Compatible Sun May 17, 2009 3:42 am | |
| Because Bug Problems: Moved to Archive |
|
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| Subject: Re: Gps Hud Renguard Compatible | |
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