marcin205        
Number of posts : 986
Age : 40
Reputation : 38
Registration date : 2008-11-11
| Subject: Healing Blood Sun Jun 14, 2009 7:44 am | |
| - Quote :
- Here's a modification for the blood you see when people get hit by bullets. It changes blood into the healing sign that is like what you get in TF2, except you're not actually healing your enemy of course.
Extract the contents in the .zip file into the Data folder.
Remove e_flesh1.w3d, e_flesh2.w3d and t_blood_heal.dds to uninstall. Creator:nopol10 ===Download=== |
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Intradox        
Number of posts : 74
Age : 34
Reputation : 0
Registration date : 2011-02-16
| Subject: Re: Healing Blood Tue Jul 05, 2011 5:46 am | |
| I like this however it would be better for when the repair vehicles/buildings/people effect. |
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BlackDragonOfDarkness        
Number of posts : 996
Age : 35
Reputation : 76
Registration date : 2009-07-09
| Subject: Re: Healing Blood Wed Jul 06, 2011 11:08 am | |
| Why does it look like you forgot to check the credits Intradox?
To make something like this for healing would only need a slight change of e_master.DDS but I'm not sure what else would change if you modified that part of that texture. |
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Good-One-Driver        
Number of posts : 877
Age : 32
Reputation : 11
Registration date : 2009-08-03
| Subject: Re: Healing Blood Wed Jul 06, 2011 12:47 pm | |
| - Intradox wrote:
- I like this however it would be better for when the repair vehicles/buildings/people effect.
that is good idea I will make it!! http://www.renegadeskins.net/t2610-healing-emitter#17479 |
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Intradox        
Number of posts : 74
Age : 34
Reputation : 0
Registration date : 2011-02-16
| Subject: Re: Healing Blood Wed Jul 06, 2011 2:59 pm | |
| - BlackDragonOfDarkness wrote:
- Why does it look like you forgot to check the credits Intradox?
To make something like this for healing would only need a slight change of e_master.DDS but I'm not sure what else would change if you modified that part of that texture. I did but I thought you had to modify a w3d file and I still am trying to figure out how to do that in RenX. Sorry - Good-One-Driver wrote:
- Intradox wrote:
- I like this however it would be better for when the repair vehicles/buildings/people effect.
that is good idea I will make it!!
http://www.renegadeskins.net/t2610-healing-emitter#17479 Awesome!! Thanks! |
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BlackDragonOfDarkness        
Number of posts : 996
Age : 35
Reputation : 76
Registration date : 2009-07-09
| Subject: Re: Healing Blood Fri Jul 08, 2011 7:53 am | |
| No apologies needed, just that the wording of your post confused me that's all. I'd also like to point out that we DO have a Request section that is frequented by the skin makers of this site. |
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| Subject: Re: Healing Blood | |
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