Renegade Creativity!
Welcome to Renegadeskins! You'll need to login in order to use all the features, like downloads, and view all the sections of this site.
c++ Joinus10

Registration is free and will only take a few seconds of your time.
Features of a registered account:
-Your allowed to post and comment Skins.
-No Ads.
And much more
Renegade Creativity!
Welcome to Renegadeskins! You'll need to login in order to use all the features, like downloads, and view all the sections of this site.
c++ Joinus10

Registration is free and will only take a few seconds of your time.
Features of a registered account:
-Your allowed to post and comment Skins.
-No Ads.
And much more
Renegade Creativity!
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Renegade Creativity!

Forum Statistics: 2766 Threads | 19061 Posts | 1536 Users | Welcome to our newest member https://renegadeskins.forumieren.de/u1562
 
HomeSearchLatest imagesRegisterStaffLog in
We're attempting to expand to support more games, please post skinable games suggestions and tell your friends!

Share | 
 

 c++

View previous topic View next topic Go down 
AuthorMessage
Fry  
  
Fry
   Active Member


Number of posts : 528

Age : 28

Reputation : 8

Registration date : 2009-06-16


c++ _
PostSubject: c++   c++ EmptyMon Mar 29, 2010 7:19 am

Can we done building bars,vehicle numbers and etc whith no shader.dll editing?
Back to top Go down
mrackz  
  
avatar
   Member


Number of posts : 425

Age : 32

Reputation : 25

Registration date : 2009-08-12


c++ _
PostSubject: Re: c++   c++ EmptyMon Mar 29, 2010 8:09 am

No you cant do that as a beginner, you would need to know all adresses. By Editing the Scripts3.4.4 Source you save ALOT time, lets say alone its impossible.
Back to top Go down
 

c++

View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Renegade Creativity! :: Archive :: Archive-
Jump to: