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 Xcom UFO Defense

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Queenhunter  
  
Queenhunter
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Number of posts : 84

Age : 958

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Registration date : 2009-08-27


Xcom UFO Defense _
PostSubject: Xcom UFO Defense   Xcom UFO Defense EmptyFri Dec 31, 2010 9:04 am

Just a few scenes and my latest( fourth) model the Xcom Interceptor 1
have missiles and laser turrets all set to go.1 UFO ready with animating (rot-dir and mappable)lights and spinners.
(used to have jointed legs before the comp wipe.)
UFO 2 is now basically done and is in a rendering scene atm.
Some cool JP 8 synth sounds and VST tracks.

This is loosely based on the orig Xcom game 1993.

these are just a few scenes cut up to make it livelier.The beginning is longer and drawn out so as to maybe tell the story of the aliens origin,their landing on mars, and then the raiding of Earth's flora and fauna. (not in this trailer)

3 clips at a length of 20 secs total took 30 hours to render, but this is not uncommon.I have seen
renderings requiring 150 hours for a short clip. the more realistic texturing and lighting the longer it will take.

runtime 1:12

LINK TO VIDEO
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