Local time:discotimedc4
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 discotimedc4

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BlackDragonOfDarkness  
  
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PostSubject: discotimedc4   Fri Oct 22, 2010 9:55 am


model:di3hardNL
texture: BlackDragon0fDarkness


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Cyanide  
  
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PostSubject: Re: discotimedc4   Sat Oct 23, 2010 12:38 pm

I'd use this for a proxy mine.. but timed c4?? ;p
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AssimilatedCrysis-(BDoD)  
  
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PostSubject: Re: discotimedc4   Sat Oct 23, 2010 10:17 pm

Very nice m8.
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Harrier Jumpjet  
  
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PostSubject: Re: discotimedc4   Sat Oct 23, 2010 11:45 pm

I should play the song 'funky town' whenever i am planting a timed c4
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PostSubject: Re: discotimedc4   Sun Oct 24, 2010 6:43 pm

Looks like the old electronic game simon says. from like 1980?

looks like it could be an advantage for disarming on vehs.

On the lighter side, you should have heard THUGS wave sound for Arming the C4.
was like 30 seconds long .... Really nice wav edit and sounds, but for arming c4 ?

too funny.
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YoMp  
  
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PostSubject: Re: discotimedc4   Mon Oct 25, 2010 9:35 am

i am in absolute love with your crosshair. i think it is the most beautiful thing i have ever seen.
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Good-One-Driver  
  
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PostSubject: Re: discotimedc4   Mon Oct 25, 2010 2:26 pm

what happend with the emitter oO
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GoldDrag  
  
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PostSubject: Re: discotimedc4   Tue Oct 26, 2010 1:15 am

Cool model, textures mwahh
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PostSubject: Re: discotimedc4   Wed Oct 27, 2010 7:58 am

That's really 80's like texture but still nice
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PostSubject: Re: discotimedc4   Fri Oct 29, 2010 5:24 pm

i cut the emitter from the skin so it wouldnt have the bullshit advantage with sbh

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YoMp  
  
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PostSubject: Re: discotimedc4   Wed May 11, 2011 6:29 am

so when r u guna upload this ret? ;D
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PostSubject: Re: discotimedc4   Wed May 11, 2011 10:43 am

I totally forgot to, I'll try to remember this weekend. Sorry 'bout that.

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PostSubject: Re: discotimedc4   Wed May 11, 2011 1:23 pm

really? awsome ;D
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PostSubject: Re: discotimedc4   Fri May 13, 2011 5:29 pm

Post deleted, please don't make spam OR double posts thanks. (That was both!) lmao

http://www.renegadeskins.net/t2516-0v3rhead_reticle

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PostSubject: Re: discotimedc4   Sat Jun 02, 2012 3:20 pm

Very cool time mine man! : ) I like that its very visible on any surface, and the size it has makes it easy to spot from the distance.

I noticed a tiny problem, that when u throw it its facing up (like a proxy), and should be facing u (like a time mine). That way they would be easier to spot on the sides on tanks and would look better when thrown on the MTC. You would look at the main top side of it, instead of the thin side.

Keep up the good work man! Smile

If u could fix the angle problem i explained it would be greatly apreciated : ) or u could offer it as a second version of the same mine, for the ppl that like it the way it is now.
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PostSubject: Re: discotimedc4   Tue Jun 05, 2012 11:58 am

This was just a re-texture of an existing model, I don't know anything about rigging these models, and no longer even have the tools to do more than .dds and huds.

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PostSubject: Re: discotimedc4   Thu May 01, 2014 5:42 am

any fixes on this?

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discotimedc4

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